Popover Action Sheet

The code is pretty straight forward:

  • First we declare a UIAlertController where we can put our buttons.

  • Second we created the buttons (Option1, Option2, and Cancel) and then we add the buttons inside the alert controller.

  • Last we use the UI_USER_INTERFACE_IDIOM to determine if the device/emulator is an ipad or an iphone and do the necessary presentation for each particular device.

Swift 3.0

let optionMenu = UIAlertController(title: "Choose Your Option", message: nil, preferredStyle: UIAlertControllerStyle.ActionSheet)

//Add options that will apear in the selection table.

let option1 = UIAlertAction(title: "Option 1", style: .Default, handler: {

(alert: UIAlertAction!) -> Void in

println("Option 1")

})

let option2 = UIAlertAction(title: "Option ", style: .Default, handler: {

(alert: UIAlertAction!) -> Void in

println("Option 2")

})

let cancelAction = UIAlertAction(title: "Cancel", style: .Cancel, handler: {

(alert: UIAlertAction!) -> Void in

println("Cancelled")

})

optionMenu.addAction(option1)

optionMenu.addAction(option2)

optionMenu.addAction(cancelAction)

//Condition for appearence of action sheet.

if ( UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiom.Pad )

{

if let currentPopoverpresentioncontroller = optionMenu.popoverPresentationController{

currentPopoverpresentioncontroller.sourceView = btn_button

currentPopoverpresentioncontroller.sourceRect = btn_button.bounds;

currentPopoverpresentioncontroller.permittedArrowDirections = UIPopoverArrowDirection.Up;

self.presentViewController(optionMenu, animated: true, completion: nil)

}

}else{

self.presentViewController(optionMenu, animated: true, completion: nil)

}

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